3D Models & Renders
These are some samples of my 3D modeling, design, texturing, and rendering work, practice, & studies. I typically use Blender for the 3D work, unless it is a sculpture or more organic form, which I then use ZBrush to create the model foundation. Once rendered, I may take the images over to PhotoShop for various touch-ups, or if the project warrants it, paint-over adaptations.